Wednesday, April 16, 2014

Arcane's Tabletop Spotlight: Fallout Equestria: PnP



Game Link: https://docs.google.com/document/d/1fsNLwKTWEt0pawFWLRzBtEPfvDQGitGPh8NN3Zk0xo4/edit#

This week's spotlight is a game I have some experience as I am currently playing a campaign in this game on the Ohio Bronies Forum. Fallout is an interesting case as the original games were originally to be based upon the GURPS (Generic Universal Role Playing System) system. In fact the original title for the first Fallout PC game was going to be entitled "Fallout: A GURPS Post-Nuclear Adventure" (as seen in the original trailer for the game). Interplay then modified the GURPS base and turned it into the iconic SPECIAL system due to licensing issues and changes for better mechanics. So what we have here is a PNP system based upon a fanfic based upon a PC game based upon the GURPS system.

For those of you not in the know Fallout Equestria is a massively popular Fan Fic by Kkat that created it's own sub-fandom within the MLP community with additional stories taking place in it's universe. It's a really good fan fic IMHO and does a good blending of the lore - though some may not be as satisfied with it as it isn't a straight mix of Fallout & MLP instead it's got a good blend where a devastated Equestria slowly evolves into a world that slightly resembles the Fallout Universe on the surface although goals and motivations may be very different. Ex. the Pegasus Enclave who are more or less isolationists having abandoned Equestria to save themselves and not taking much notice of the surface unless they are dragged down by a threat.

Some Lore/Community Links:
FoE Resource
EQD Fic Link 

FoE Wiki

The game itself was developed by Sunrise and then massive revised by Kkat (yes, that Kkat) into an immensely enjoyable game. It's rather easy to play, all you need is a set of two d10s or a dice roller for the percentage tests and since the system was based on a system based on GURPS it has a nice balance and actually is pretty decent with non combat tasks as well as combat. Combat while not as deep as say the d20 system does the job decently and you can do some interesting things with it. There is also a lot of items and thought given how ponies would fight and do things without hands and I really appreciate that.

Game Manual

If you would like to see an example of this game in play here is the thread where the campaign that I am playing is being waged (enjoy laughing at the massive streak of critical fails in one bit of combat):

http://forums.bucked.org/viewtopic.php?id=2210

Here is an example of the character sheet we're using featuring my character Falling Star: https://docs.google.com/spreadsheet/ccc?key=0AgiO-54NzcJDdFVDYmZaUXhmbzFnMEYtMER5bDhXOFE&usp=sharing

Art Sauce: http://djora.deviantart.com/art/Fallout-Pegasii-381170020

*Note this art was commissioned by me showing my character for the RP Falling Star in her hometown of Phosphoria which was founded by her ancestor Morning Star (a character I played in another one of RPGs). In the background is her lover Lightning Fly.

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